tag:blogger.com,1999:blog-5615470341733285942.post3239097418951173711..comments2023-08-07T00:37:08.070-07:00Comments on Matt Hunter Says: A Rant About CGI Cartoon EyesMatthew Hunterhttp://www.blogger.com/profile/17606351469891003921noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5615470341733285942.post-2150786801700195022019-01-22T02:26:36.060-08:002019-01-22T02:26:36.060-08:00hi was just seeing if you minded a comment. i like...hi was just seeing if you minded a comment. i like your website and the thme you picked is super. I will be back. <a href="https://cartoonhdapkk.com/" rel="nofollow">Cartoon hd apk</a><br />FAFREEDhttps://www.blogger.com/profile/03604647749984943887noreply@blogger.comtag:blogger.com,1999:blog-5615470341733285942.post-12578112883602958642012-01-09T12:21:06.714-08:002012-01-09T12:21:06.714-08:00You're leaving out a whole lot of things here....You're leaving out a whole lot of things here. First of all, cartoony non-round eyes do exist in 3D (and are used quite a lot, actually), the question might be why aren't they present in today´s main feature films? Well, they haven't been present in Disney's or Dreamwork's 2D feature films fore years either. Chuck Jones and Tex Avery cartoony style was never a very cinematic style, but rather a TV show style of animation (with some rare exceptions).<br />Just look at Disney's Jungle book forward and you'll see 2D classic design that has round eyeballs, and the eyelid does the rest (the same way your eyes actually work, tough that isn't a measure for good character design anyway)<br />On the other hand, it was a technical need at first (you needed round eyeballs for correct rotation) and it might have stuck to 3D studios, I don't know.<br />But there have been a lot of very successful attempts to experiment with character design for digital animation and exaggerated, cartoony style. The only thing that may "boggle" the mind is why Pixar or Dreamworks don't feel like getting into that territory.Anonymousnoreply@blogger.com